Cinematic Sound Designer, Dialogue Editor & Re-Recording Mixer

Originally from Brazil, I started my career as a composer before discovering my passion for sound design. That musical foundation continues to shape my approach to creating sound effects, editing dialogue, crafting immersive mixes, and designing interactive audio.

Throughout my career, I’ve collaborated with studios including Epic Games, Riot Games, EA, Blizzard, Marvel, Bungie, DC Comics and Amazon Games on titles such as Marathon, FortniteValorantApex LegendsRocket LeagueWorld of Warcraft, Diablo, LEGO Batman, DCKO , and more.

Today, my work spans games, interactive experiences, and cinematic storytelling, blending creativity with technical problem-solving to create audio that feels immersive, impactful, and memorable.