Sound design for cinematics

I love bringing stories to life with sound. Sometimes that means building entire worlds out of subtle details, other times it’s crafting big, in-your-face moments or shaping a cinematic mix that pulls everything together.

I started in music production, and that background still influences how I approach sound design — with rhythm, texture, and feel in mind.

I’ve been lucky to collaborate with studios like Epic, Riot, EA, Blizzard, Marvel, Bungie, and Amazon Games on projects including Fortnite, Valorant, Apex Legends, Rocket League, World of Warcraft, LEGO, DC Worlds, and Blumhouse films.

For me, sound is all about discovery — finding new ways to surprise, immerse, and connect with players and audiences.


WE WORK WITH

Why Us?

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Our Team

Bill Howery

Co-Founder

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Jimmy Banh

Director

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Raul Alberts

Editor

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WHERE ARE WE LOCATED

Our Location

Amsterdam
Munich
Brussels
Hong Kong
Barcelona

New York
Paris
San Francisco
Sydney
Tokyo